Bugfixes v0.6.1 :GB, GBA: Fix crashes when attempting to identify null VFilesGB, GBA: Fix sync to video with frameskipGB, GBA Savedata: Fix savestate-related save overwriting (fixes #834)GB Audio: Fix NRx2 writes while active (fixes #866)GB Core: Fix palette loading when loading a foreign configGB MBC: Pocket Cam memory should be accessible without enablingGB MBC: Fix SRAM sizes 4 and 5GB MBC: Fix RTC initialization (fixes #825)GB MBC: Fix RTC loading when file size is offGB Memory: Initialize peripheral pointersGB Memory: Prevent accessing empty SRAM (fixes #831)GB Memory: Fix HDMA count starting in mode 0 (fixes #855)GB Memory: Actually load latch time from savestateGB Serialize: Fix deserializing video STATGB Video: Fix 16-bit screenshots (fixes #826)GB Video: Fix potential hang when ending mode 0GB Video: Fix read mode when enabling LCDGBA: Reset active region as needed when loading a ROMGBA: Fix keypad IRQs not firing when extra buttons are pressedGBA BIOS: Use core’s VRAM variable instead of renderer’sGBA Cheats: Fix PARv3 multiline blocks (fixes #889)GBA I/O: Fix reading from a few invalid I/O registers (fixes #876)GBA Savedata: Fix 512 byte EEPROM saving as 8kB (fixes #877)GBA Savedata: Fix size of SRAM saves (fixes #883)GBA Video: Fix broken sprite blending hack (fixes #532)Python: Fix importing .gb or .gba before .coreQt: Fix command line debugger closing second gameQt: Fix LOG argument orderQt: Fix timezone issues with time overridesQt: Fix sprite export pausing game indefinitely (fixes #841)SDL: Fix potential race condition when pressing keys (fixes #872)Misc:CMake: Fix CPack dependencies for libpng 1.6GBA: Detect hardware for Pokémon FireRed ROM hacksGBA Cheats: Improve detection of raw cheatsQt: Don’t rebuild library view if style hasn’t changedQt: Allow overrides to be saved before a game is loadedQt: Hide mouse immediately when loadingSDL: Fix 2.0.5 build on macOS under some circumstancesVFS: Make VFile.truncate work growing files on PSV (fixes #885)